Aerospace

Military Simulation and Virtual Training Market

By Segment, By Region, And Segment Forecasts, 2018 – 2025

Vertical: AnDBase Year: 20189 Sections

Executive Summary

Military Simulation and Virtual Training Market — Snapshot

  • Market Size (2018)

    2018

    $11.50B

  • Projected (2025)

    2025

    $15.16B

  • CAGR (2018–2025)

    4.0%

    4.0%
  • Key Players

    109+

Simulation and virtual training are cost-effective alternatives to live training. This solution has received a considerable amount of attention in recent years due to its potential for use in a variety of applications, such as virtual military training, virtual emergency evacuation, virtual firefighting, and so on. In terms of military, all the branches, such as the army, navy, and air force are benefitted by this solution. Over a period, the computer processors got more powerful, so did the graphics, computing speed, hardware, and the visual displays, of the simulation platform. This has enabled features such as piloting a plane, driving a submarine, dropping bombs, and firing missiles, more realistic and which is hard to perform in the real world.

Factors such as growing emphasis on maritime security and subsequent focus on virtual solutions for naval training; and focus on implementing flight simulators for training combat aircraft pilots are the prime driving factors of the military simulation and virtual training market. Meanwhile, the inability of the virtual systems to fully replicate the psychological effects during simulation and training could restrain the market growth to a certain extent. However, increasing adoption of AR technology in the aerospace & defense sector, and increased use of UAVs and subsequent focus on drone simulators offer promising growth opportunities for the market.

The global military simulation and virtual training market are estimated to witness 4.12% CAGR during the forecast period, 2018-2025. In 2018, the market was led by North America with 35.07% share, followed by Europe and Asia-Pacific with shares of 24.31% and 22.90%, respectively. Asia-Pacific is becoming a lucrative region for the firms that provide military simulation and virtual training firms, due to the significant spending in the defense sector and demand from countries such as China, India, and South Korea.

The global military simulation and virtual training market have been segmented based on type, training type, and region. In terms of platform, airborne segment accounted for the largest market share of 50.09% in 2018, with a market value of USD 5,758.5 million, which is projected to witness a CAGR of 4.21% during the forecast period. In terms of training type, the live segment accounted for the largest market share of 42.21% in 2018, with a market value of USD 4,835.1 million, which is projected to witness a CAGR of 3.73% during the forecast period.

Market Attractiveness Analysis

Global Military Simulation and Virtual Training Market, by Platform

Global Military Simulation and Virtual Training Market, by Airborne

Global Military Simulation and Virtual Training Market, by Ground

Global Military Simulation and Virtual Training Market, by Naval

Global Military Simulation and Virtual Training Market, by Training Type

Key Insight

The Military Simulation and Virtual Training Market market is projected to grow at a CAGR of 4.0% from 2018 to 2025.

Market Performance Trend

Historical performance and future projections (2020–2030, USD Billion)

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Market Scope & Coverage

What this report covers

  • Geographic Coverage: This analysis covers 5 regions: Asia Pacific, South America, Europe, North America, Middle East and Africa.
  • Market Segmentation: The market is analyzed across 3 segments: Airborne, Ground, Naval. Forecasts are provided for each segment from 2018 to 2025.
  • Competitive Landscape: 109 leading companies are profiled, covering market positioning, strategies, and recent developments.

Market Size (USD Mn)

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Market Overview

Military Simulation and Virtual Training Market — Growth Trajectory

Simulation and Virtual training refer to the training conducted in a virtual or simulated environment. In the current budget-constrained situation, military organizations have no choice but to find a way to do things differently, which means adopting a different mix of live, virtual, and constructive training. The nature of warfare has changed significantly over the past decade. It has transformed from being weapon-centric to technology-& information-centric. Military simulation and virtual training are vital in this new era to enhance situational awareness. Focus on developing synthetic training environment, and interoperable capabilities for virtual training are some of the key trends in this market.

Military Simulation and Virtual Training Market — Growth Trajectory

Airborne
Ground

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Market Size Trend (USD Mn)

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Market Dimensions

How this market is segmented

  • Type Type is broken down into: Airborne, Ground, Naval.
  • Training Type Training Type is broken down into: Live, Virtual Reality (VR), Constructive, Gaming Simulation.

Geographic Analysis

Regional market breakdown

  • Asia Pacific Asia Pacific market size reached $2.63B in 2018 and is projected to reach $3.66B by 2025, growing at a CAGR of 4.8%.
  • South America South America market size reached $870.40M in 2018 and is projected to reach $1.09B by 2025, growing at a CAGR of 3.2%.
  • Europe Europe market size reached $2.79B in 2018 and is projected to reach $3.54B by 2025, growing at a CAGR of 3.4%.
  • North America North America market size reached $4.03B in 2018 and is projected to reach $5.37B by 2025, growing at a CAGR of 4.2%.
  • Middle East and Africa Middle East and Africa market size reached $1.17B in 2018 and is projected to reach $1.51B by 2025, growing at a CAGR of 3.8%.

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Research Methodology

Military Simulation and Virtual Training Market — How We Researched This Market

Research Process

Market Research Future analysis is based on interviews with industry experts who offer insight into the market structure, market segmentation, technology assessment, competitive landscape (CL), market penetration, as well as the emerging trends. Besides primary interviews (~80%) and secondary research (~20%), their analysis is based on years of professional expertise in their respective industries. Our analysts also predict where the market will be headed in the next five to 10 years, by analyzing historical trends and the current market position. Furthermore, the varying trends in segments and categories in each region are studied and estimated based on primary and secondary research.

Primary Research

Extensive primary research was conducted to gain a deeper insight into the market and industry performance. For this particular report, we have conducted primary surveys (interviews) with the key level executives (VPs, CEOs, marketing directors, and business development managers, among others) of the major players active in the market. In addition to analyzing the current and historical trends, our analysts predict where the market is headed in the next five to 10 years.

Secondary Research

Secondary research was mainly used to collect and identify information useful for an extensive, technical, market-oriented, and study of the global military simulation and virtual training market. It was also used to obtain key information about major players, market classification and segmentation according to industry trends, and developments related to the market and technology. For this study, analysts have gathered information from various credible sources such as annual reports, SEC filings, journals, white papers, corporate presentations, company websites, and paid databases.

Market Size Estimation

Both the top-down and bottom-up approaches were used to estimate and validate the size of the market and to estimate the size of various other dependent sub-markets of the overall global military simulation and virtual training market. The key players in the market were identified through secondary research, and their market contributions in different applications across the globe were determined through primary and secondary research. This entire process included the study of the annual and financial reports of the top market players and extensive interviews for key insights with industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares, splits, and breakdowns were determined using secondary sources and verified through primary sources. All the possible parameters that affect the market covered in this research study have been accounted for viewed in extensive detail, verified through primary research, and analyzed to arrive at the final quantitative and qualitative data. This data has been consolidated, and detailed inputs and analysis from Market Research Future added before being presented in this report. The following figure shows an illustrative representation of the overall market size estimation process employed for the purpose of this study.

  • Base Year

    2018

  • Historical Period

    2018 – 2018

  • Forecast Period

    2018 – 2025

  • Primary Interviews

    150+

Research Process

Historical data (2018–2018) and forecast period (2018–2025)

1

Problem Definition

  • Market scoping
  • Objective setting
  • Framework design
2

Secondary Research

  • Literature review
  • Data mining
  • Trend analysis
3

Primary Research

  • Expert interviews
  • Field visits
  • Surveys
4

Data Analysis

  • Quantitative modeling
  • Statistical testing
  • Validation
5

Insights & Reporting

  • Synthesis
  • Recommendations
  • Visualization

Research Depth

Our research process spans primary interviews with industry stakeholders combined with comprehensive secondary data analysis, validated through triangulation across multiple independent sources.

Historical vs. Forecast Data

Historical (observed)
Forecast (modelled)

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Competitive Landscape & Porter's Five Forces

Military Simulation and Virtual Training Market — Competitive Analysis

Threat of New Entrants

Although there is high growth potential in the market, factors such as the requirement of massive investments and the formation of a client base deter the entry of new vendors in the market to a certain extent. Moreover, the market has well-established players with a diverse geographic reach. It is difficult for new entrants to attain the economies of scale, which the leading players already possess. Furthermore, this solution is specifically developed for the military end-users and is not possible for any player to easily replicate. Therefore, the new entrants present a very low threat to the major stakeholders of the market.

Bargaining Power of Suppliers

Suppliers include providers of electronic parts and other basic components. The offerings they provide have to go through a stringent regulatory review and should be suitable for rugged military applications, which limits the number of key suppliers in the market. However, the suppliers have the edge over the buyers regarding their product offering and pricing, which assist the companies in increasing their market presence, providing them higher leverage. Thus, the bargaining power of suppliers in the market is moderate.

Bargaining Power of Buyers

Buyers can be broadly categorized as military organizations and defense contractors. Although the number of potential buyers is high, they are highly reliant only on the successful and established companies that offer these solutions. However, the buyers dictate the specification and type of solution required, which makes their bargaining power moderate.

Threat of Substitutes

In terms of ground-based (vehicle and non-vehicle) training situations, the live simulation can outweigh the virtual ones, especially in the developing or defense budget constrained countries. However, there is no direct, cost-effective alternative to the virtual training solutions for flight, UAV and other platforms. Thus, the threat of substitutes in the market is low.

Intensity of Rivalry

There is intense competition among the existing players in the market, with the vendors investing heavily and using extensive research and development approaches to develop high quality, advanced, and cost-effective simulation and virtual training solutions. Thus, the intensity of rivalry in the market is high.

Quantitative Analysis

Regional Breakdown

Regional market breakdown for Military Simulation and Virtual Training Market.

Regional Market Size (USD Mn)

Market estimates by geography (2025)

USD Mn

InsightNorth America leads with $5.37B by 2025, while Asia Pacific is projected to grow fastest at a 4.8% CAGR.

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Regional Market Data

REGION201820182025CAGRSHARE
Asia Pacific$2.63B$3.15B$3.66B4.8%24%
South America$870.40M$980.00M$1.09B3.2%7%
Europe$2.79B$3.17B$3.54B3.4%23%
North America$4.03B$4.71B$5.37B4.2%35%
Middle East and Africa$1.17B$1.34B$1.51B3.8%10%
Total$11.50B$13.36B$15.16B4.0%100%

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Segment Revenue (2025)

Airborne
Ground
Naval
02102420363058406

Segment Market Share

  • Airborne50%
  • Ground28%
  • Naval22%

Total Market Size

$15.16B

Market by Segment (2025)

APPLICATIONREVENUE ($B)GROWTH RATEMARKET PENETRATION
Airborne$7.64B4.0%
89%
Ground$4.18B4.0%
53%
Naval$3.34B4.0%
87%

* Revenue projections based on 2025 estimates. Growth rates represent CAGR 2024–2030. Market penetration indicates current adoption rate within addressable market segments.

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Analytics

Military Simulation and Virtual Training Market — Key Findings

Analytical insights on Military Simulation and Virtual Training Market covering market dynamics, competitive landscape, and strategic outlook.

Key Analytical Findings

The Military Simulation and Virtual Training Market market is projected to reach $15.16B by 2025, growing at 4.0% CAGR. The Airborne segment holds the largest share.

Market Dynamics

The global military simulation and virtual training market is expected to witness high growth over the next five years. Market growth is poised to be driven by the growing emphasis on maritime security and subsequent focus on virtual solutions for naval training and focus on implementing flight simulators for training combat aircraft pilots. However, the growth of the market can be hindered by replication of physiological effects.

Market Drivers

The issue of piracy poses a significant threat to the world shipping industry. According to the International Maritime Bureau, in 2017, around 180 incidents of piracy and armed robbery against ships have been reported, out of which six vessels were hijacked. However, the number of such incidences have been declining over time and piracy affects less than 1% of 23,000 ships that pass through the Gulf of Aden and even less in the Indian Ocean. However, the effects of such incidences on the crew and their safety continues to be a cause for concern. Apart from piracy, there are various other issues faced by the maritime industry, such as drug & arms trafficking, terrorism, and territorial disputes. Therefore, to counter all these concerns and ensure national safety, countries around the world are focusing on enhancing the maritime security.

For instance, the US Navy is expected to get a funding boost as a part of the two-year (FY2018 and FY2019) defense spending package passed by the Congress. It is also likely to add 46 ships in five years. Furthermore, the increase in maritime tensions between China and India have become more apparent over the past few years and both the countries are bolstering their maritime security. In 2016, China commissioned 18 ships, including missile destroyers, corvettes, and guided missile frigates. It is also planning on raising its defense budget to nearly USD 170 billion (£125bn) by end of 2018 as the country prepares to launch its second aircraft carrier. Similarly, tensions with China have pushed Asia-Pacific countries, including India and Japan, to boost their military spending. The Indian Navy is aiming to have a 200-ship fleet, by 2027, to guard the country’s maritime interests .

As these countries are consistently boosting their naval arsenal, the demand for trained personnel manning these vessels is also set to increase. Meanwhile, maritime simulation and virtual training facilitate training of personnel in ship handling & maneuvering, navigation planning & execution, search & rescue, anti-piracy training, marine propulsion, and decision making on naval warships in an environment that offers all the complexities of the real world without any of the associated dangers, risks, and costs. As a result, nowadays virtual solutions for training and simulation are highly emphasized. For instance, the Australian Navy uses training offered by ASC Pty Ltd. which includes innovative training techniques, such as virtual reality and simulation to enhance submarine familiarity and maintenance proficiency. Hence, growing emphasis on maritime security and subsequent increase in naval budgets, worldwide, coupled with a focus on virtual solutions for training and simulation is a key factor driving the naval aspect of military simulation and virtual training market.

Market Opportunities

Augmented Reality (AR) systems integrate real world data with virtual information and offer expanded and information-rich vision of the environment to the operator. Today’s advanced combat aircraft navigation and weapon systems provide a lot of information, which sometimes is complicated rather than being helpful for the user. AR technology allows to scan and evaluate this complicated information in real-time, ensuring convenient and fast decision making. Over the past decade, research & development, operation, and future considerations for AR technologies have been expanding throughout the global aerospace & defense industry. It is changing the way the industry operates from training to navigation, and even in-flight entertainment.

In terms of training, augmented reality helps in simulating visual, aural, and motion inputs, that creates an environment that is the same as in the battlefield. Meanwhile, reduced military budgets for live training and rapid pace of innovation are increasing the demand for more realistic training, which is made possible through AR. Hence, increasing adoption of AR technology in the aerospace & defense sector offers key growth opportunities for the military simulation and virtual training market.

Market Restraints

A military virtual simulator cannot replicate the physiological effects on humans. For instance, during flight simulation to train combat pilots, the effects that are produced in real flight, such as vestibular effects and g-loading, are not produced in the simulator. Similarly, in a simulated accident situation, it is not possible for the pilot to experience the same stress levels as would be expected during a real survivable accident/crash.

Meanwhile, to overcome this challenge, simulators with high fidelity displays have been developed with real-world displays, vibration, 360-degree pitch, and roll motion. However, it cannot fully replicate the actual feel of an aircraft in flight. Therefore, the inability of the virtual systems to fully replicate the psychological effects during simulation and training could restrain the market growth to a certain extent.

Strategic Outlook and Future Directions

Near-term growth will likely concentrate in modular bioreactor lines and closed-system media workflows that shorten validation cycles while preserving batch traceability.

Partnerships between CDMOs and instrumentation vendors should accelerate standard datasets for comparability across sites, improving forecasting models used in capacity planning.

Longer horizon, organoid and microphysiological adoption may reshape segment mix; teams that invest early in assay interoperability and cloud QC hooks are better positioned to capture upside without fragmenting their analytics stack.

Market Value by Segment (2025)

Value (USD Mn)
Airborne
Ground
Naval

Companies

Key companies profiled in Military Simulation and Virtual Training Market

Profiles of 109 companies operating in the Military Simulation and Virtual Training Market market, including revenue, employee count, and market positioning where available.

Showing 109 of 109 companies

Rheinmetal

Rheinmetall AG

Aerospace

Company Headquarters: Germany Founded: 1889 Workforce: 25,000+ Company Working: The German multinational corporation Rheinmetall AG operates in the automotive and defense industries. The corporation was established in 1889 and had its main office in Düsseldorf, Germany. Two business divisions comprise Rheinmetall: Rheinmetall Automotive, which manufactures automotive components, and Rheinmetall Defense, which manufactures defense equipment and systems. As of 2021, Rheinmetall AG employs over 25.000 individuals and operates in over 40 countries. The defense division of Rheinmetall manufactures a vast array of products and systems, such as combat vehicles, weapon systems, ammunition, electronic systems, simulation and training solutions, and more. The company's automotive division manufactures components for the global automotive industry, including pistons, engine blocks, and camshafts. Rheinmetall AG has been expanding its operations in North America and Asia. It has a significant presence in Europe. Additionally, the corporation has been involved in research and development in the defense and automotive industries. Overall, Rheinmetall AG is a significant player in the defense and automotive industries, offering a wide variety of products on a global scale. Focusing on research and development has allowed the company to remain competitive in both industries.

Revenue$6.3B
Employees25,000
Market CapN/A
Founded1888
Germany
Cubic Corp

Cubic Corporation

Aerospace

Company Headquarters: California, US Founded: 1949 Workforce: ~5,600 Company Working: Cubic Corporation is a provider of integrated solutions. The company designs, integrates, and operates systems, products, and services for the transportation, defense C4ISR, and training domains. It operates through three business segments—cubic transportation systems, cubic global defense systems & services, and cubic mission solutions. The cubic transportation systems segment designs, produces, installs, and services electronic revenue collection systems for mass transit projects, including railways and buses. The cubic global defense services segment covers training, operations, intelligence, maintenance, technical, and other services. The cubic global defense systems segment consists of customized military range instrumentation, laser-based training systems, and virtual simulation systems.

Revenue$1.1B
Employees5,600
Market CapN/A
Founded1948
California, US
Meggitt PL

Meggitt PLC

Semiconductor

Company Headquarters: UK Founded: 1947 Workforce: ~11,230 Company Working: Meggitt PLC (Meggit) designs and manufactures components for the aerospace, defense, and energy markets. It operates its business through five segments, namely Meggitt aircraft braking systems, Meggitt control systems, Meggitt polymers & composites, Meggitt sensing systems, and Meggitt equipment group. The Meggitt aircraft braking systems segment produces wheels, brakes and brake control systems for business jets and military and regional aircraft. The Meggitt control systems segment supplies aerospace fire protection & control systems, aerospace & industrial fuel, bleed air control valves, heat exchangers, high pressure ducting and ground refueling products. The Meggitt polymers & composites segment designs and develops engine and aerodynamic seals, flexible fuel tanks and fuel systems for military and civil aircraft, advanced composite engine components, radomes & secondary structures, electro-thermal ice protection systems, sub-assemblies, interior panels, and accessories. The Meggitt sensing systems segment offers sensing and monitoring solutions for rotating machinery. Its products include condition-based monitoring systems, sensors, flame monitoring systems, fluid monitoring systems, measurement systems, ignition systems, and onboard electronics. The Meggitt equipment group segment includes heat transfer equipment for hydrocarbon processing, electromechanical fans, pumps, compressors, electric motors, and controllers & training systems. Geographically, the company operates in the US, the UK and the rest of the world.

Revenue$0.0B
Employees11,230
Market CapN/A
Founded1946
UK
CAE Inc.

CAE Inc.

Aerospace

Company Headquarters: Montréal, Québec, Canada Founded: 1947 Workforce: ~8000 Company Working: CAE Inc. is a global leader in the delivery of training and training devices to the defense & security, civil aviation, and healthcare industries. The company is involved in the design and integration of its most comprehensive training solutions for the defense & security applications. It has a global presence with 160 sites and training locations across 35 countries. The company has joint venture operations with aviation training service providers such as Description Deutsche Lufthansa AG, Leonardo S.p.a., and InterGlobe Enterprises Pvt Ltd with the world's largest base of flight simulators. It trains more than 120,000 civil and defense crew members, as well as thousands of healthcare professionals on an annual basis. The company specializes in providing simulation and training; flight simulators and healthcare simulators; various services to manage and optimize mining operations and training centers; software designing; and software engineering.

Revenue$2.5B
Employees8,000
Market CapN/A
Founded1946
Montréal, Québec, Canada
Saab AB

Saab AB

Aerospace

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Revenue$24.1B
Employees15,000
Market CapN/A
Founded1936
Stockholm, Sweden
Thales Gro

Thales Group

Aerospace

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Revenue$18.5B
EmployeesN/A
Market CapN/A
FoundedN/A
United States, North America
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About the Author

Aerospace Research Team

Aerospace

Wantstats' aerospace and defense team wrote this report from primary sources — program budgets, contractor data, and direct conversations with people close to these projects. Every figure has been checked against proprietary datasets and reviewed internally before release.

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I have been reading the first document or the study, the Global HVAC and FP market report 2021 till 2026. Must say, good info! I have not gone in depth at all parts, but got a good indication of the data inside!
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R&D Director, Seojin

Thanks for your great support. Appreciate it. Well received report. It helps us to understand market well. We're planning other area of survey in the future, let's keep in touch.
Akif Moroglu

Strategy & Business Development Director, Dogan Holding

We got the report in time, we really thank you for your support in this process. I also thank to all of your team as they did a great job.
Noah Malgeri
Noah Malgeri

Co-Founder, Mojave Rail Fabrication Limited

This is really good guys. Excellent work on a tight deadline. I will continue to use you going forward and recommend you to others. Nice job.
Michael Robert

Manager, JavolVision

Thanks, I am so happy that we worked together. Maybe we still can work together in the future.
Joseph Aguayo
Joseph Aguayo

Sales Operations & Pricing Manager, Intel

Thanks. It's been a pleasure working with you, please use me as reference with any other Intel employees.
Bong Lau

Sales Leader, Bamberg

We bought your "2025 report" in 2020. Everything is fine and very good.
Peter Groot Koerkamp
Peter Groot Koerkamp

Account and Business Manager, EFS-Holland BV

Thanks for sending the report it gives us a good global view of the Betaïne market.
Younghwan Choi
Younghwan Choi

Senior Retail Manager, LG Chem

We found the report very insightful! we found your research firm very helpful. I'm sending this email to secure our future business.
Mark Irwin

Management Consultant, Level 21

I am very pleased with how market segments have been defined in a relevant way for my purposes (such as "Portable Freezers & refrigerators" and "last-mile"). In general the report is well structured. Thanks very much for your efforts.
Rob Kooiker

Group Product Manager HVAC & Fire Protection GMA, Rockwool

I have been reading the first document or the study, the Global HVAC and FP market report 2021 till 2026. Must say, good info! I have not gone in depth at all parts, but got a good indication of the data inside!
Jason Lee

R&D Director, Seojin

Thanks for your great support. Appreciate it. Well received report. It helps us to understand market well. We're planning other area of survey in the future, let's keep in touch.
Akif Moroglu

Strategy & Business Development Director, Dogan Holding

We got the report in time, we really thank you for your support in this process. I also thank to all of your team as they did a great job.

Military Simulation and Virtual Training Market

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